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PoSI Item Crafting

From Fallen London Wiki

This is a guide to the special extended inventory items available to Persons of Some Importance. Most of these must be crafted from components which are expensive and sometimes difficult to obtain. The first section of the guide lists the items along with their components and effects; the second lists the best ways to acquire those components.

If you're reading this with a mobile device like a cellphone, please click here for the text-only version!

Affiliation[edit source]

Business. Pleasure.

(Note: You must choose between owning a Salon or an Orphanage; you cannot have both! However; you may have all the other affiliations at the same time, although only one can be equipped.)

Salon2.png A Salon[edit source]

(Persuasive +2, Bizarre +1, Respectable +2)

Door.png An Orphanage[edit source]

(Watchful +1, Respectable +4)

Pirategreen.png Gang of Hoodlums[edit source]

(Shadowy +1, Dreaded +2)

Final Step:

Bluestocking.png Membership of God's Editors[edit source]

(Persuasive +1, Respectable +4)

OR you could substitute the above requirements with one of the following (you do not lose the copy):

Final Step:

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[edit source]

(Persuasive +1, Watchful +1)

Final Steps (your choice of candidates for each department):

*(You do not lose these "ingredients" if you opt to use them!)
Publication Storyline:

(Note: Every time you wish to publish, a contraption is needed to start the printing presses. Though if you're content with owning a newspaper that never publishes anything, you won't need to sacrifice your contraptions!)

Renown-based Affiliations:[edit source]

Transport[edit source]

Lie back and enjoy the ride. ...Unless you're atop a velocipede. Then pedal like blazes!

Velocipede.png Velocipede[edit source]

Sedan.png Clay Sedan Chair[edit source]

(Bizarre +2)

Landau.png Respectable Landau[edit source]

(Respectable +2)

OR you could substitute the above requirements with the following items:

Renown-based Vehicles[edit source]

Fate-Locked Vehicles[edit source]

Home Comfort[edit source]

Bring bling to your home.

Porticodark.png Formidable Basalt Gymnasium[edit source]

(Dangerous +3)

Library.png Voluminous Library[edit source]

(Watchful +3)
You can either fight for your distant relative's case of books in court:
Your legal case is a luck challenge. Every time you battle in court and lose, you lose Crypticsecret.png 200 x Cryptic Clues.

OR you could assemble an esoteric collection of your research from Embarking on a Voyage of Scientific Discovery 4:

Renown-based Home Comforts:[edit source]

Professions[edit source]

Players choosing the profession Midnighter will get the Joshuashrine.png Shrine to Saint Joshua (Watchful +9, Shadowy +9, Dreaded +1, A Player of Chess +1).

Seasonal events[edit source]

A lot of fate-locked Home Comforts are available during some of the annual seasonal events, namely during Christmas and the Election. See the Home Comforts-page for a complete list.

Fate-locked stories[edit source]

The following fate-locked stories can also give Home Comforts as a reward:

Ship[edit source]

Your zee-faring vessel leads you to fascinating new lands and their unique stories. By the decree of the Masters, you may only own one ship, but you're able to sell one and buy another at any time.

The first steps are the same for each ship:

These are only required for your very first ship. Parting with a ship to buy a different one only incurrs the direct cost of the ship of your choice. The costs for each ship are listed beneath their names as follows:

Ship.png Rusty Tramp Steamer[edit source]

Ship3.png Swift Zee-clipper[edit source]


OR you could substitute the above requirements with the following item:

Final Step (This is a Dangerous challenge. If you lose, you spend Attacker.png 1 x Use of Villains.):

Submarine.png Zubmarine[edit source]

(Bizarre +1)

Final Step:

Shipbig.png Majestic Pleasure Yacht[edit source]

(Respectable +2)

Final Step:

This is a triple challenge. You must succeed at all the challenges to claim the yacht: Persuasive, Watchful, and luck. If you lose, you forfeit the following items:

If you win, the yacht is yours but you must surrender the following items:

Spouse[edit source]

Marriage bestows the Committed quality. You may only bond yourself to one spouse a time. You can divorce them as you please and wed another, but the divorce process is quite costly.

Bohoposh.png Celebrated Artist's Model[edit source]

(Watchful +1)
Step 1. A variety of ways to woo her. (You need 14 CP i.e. 5 successes as all give 3 CP. Option 2 is an automatic success, all others have main stat challenges associated.):

  1. Torsowhite.png 1 x Strong-Backed Labour
  2. Dance.png 2 x Night on the Town
  3. Dance.png 1 x Night on the Town
  4. Document.png 1 x Personal Recommendation
  5. Birdie.png 1 x Whirring Contraption

Step 2. (Use one choice to progress!):



Step 3.

Final Step:

Chap2.png Master Jewel Thief[edit source]

(Persuasive +1)
Preparation: Step 1. A variety of ways to woo him. (You need 14 CP i.e. 5 successes as all give 3 CP. Option 4 is an automatic success, all others have main stat challenges associated.):

  1. Baldman.png 1 x Favour in High Places
  2. Papers3.png 1 x Comprehensive Bribe
  3. Dance.png 1 x Night on the Town
  4. Magnifybling.png 1 x Bejewelled Lens, Diamond.png 10 x Flawed Diamond, Ruby.png 1 x Venom-ruby

Step 2. (Use one choice to progress!):



Step 3.

Final Step:

Fate-Locked Companions[edit source]

Rubberyman2.png Boneless Consort (Bizarre +3)

Chap1.png Cultured Attaché (Watchful +1, Persuasive +1)

Bohogirl4.png Cultured Attachée (Watchful +1, Persuasive +1)

Provost.png Academic Intriguer (Dangerous +1, Shadowy +1)

Facelover.png Comfortable Intriguer (Dangerous +1, Shadowy +1)

Boho8.png Devout Intriguer (Dangerous +1, Shadowy +1)

Club[edit source]

You may only choose one club. After becoming a member, you shall be able to leave your current club and join the other club if you wish.

Question.png The Parthenaeum[edit source]

(Persuasive +1, Respectable +4)

Bloomers.png The Young Stags' Club[edit source]

(Shadowy +1, Dreaded +2, Bizarre +2)

Clayman3.png The Clay Tailor Club[edit source]

(Persuasive +1, Bizarre +4)
Base requirements for any option:

Then you can either gather these resources:

OR you could substitute the above requirements if you have any of the following items:

Question.png Sophia's[edit source]

(Dangerous +1, Dreaded +4)


Lodgings[edit source]

The 4-card Premises at the Bazaar lodgings has two options for purchase: spending tons of grindable items at Penstock's Land Agency or using certain cards which also give some items in addition to the key.

Question.png A guest room at the Brass Embassy[edit source]

OR (Buy a Brass Embassy Guest Room from your Infernal friends)

Question.png A Room at the Royal Bethlehem Hotel[edit source]

OR (Buy a permanent reservation at the Royal Bethlehem Hotel, requires Sidebarnightmares.png Nightmares 5)

Question.png Premises at the Bazaar[edit source]

OR (Your just due, requires being a PoSI)

Components[edit source]

Searching out a Missing Woman (SoaMW), Doing Business in Wilmot's End (DBiWE) and Fighting a War of Assassins (FaWoA) are grindable storylines that take 11 actions to produce 1 CP of Dramatic Tension, assuming no failures. For DBiWE and SoaMW, you can instead take 1 Legal Document or 2 Whirring Contraptions, respectively.

For DBiWe and SoaMW, if you get to the end of the cycle and have Dramatic Tension 1 (if you forget, you can also go do one of the other grinds to get the Dramatic Tension before cashing out), you can cash in to get various items.

For FaWoA, once you get to Dramatic Tension 2 (3 CP), you may choose to cash in and get items from The Treasures of War.

There is no point in raising Dramatic Tension beyond whatever you need, as cashing out with any option that takes Dramatic Tension resets all of it. Also, it doesn't matter where the tension is from. This means you can use FaWoA for grinding Dramatic Tension, and cash it in with a different storyline. Handy if you have some skills you're better in than others, since the storylines use different skills.

The cost of acquiring these components varies. Items are reasonable ($) to obtain if they can be upgraded along their category line, if their components' value is close to their sell price or if the can be reliably grinded at about 1 Echo/action. Expensive ($$$) Items do not have a reliable source and are, well, expensive to craft. Medium ($$) means that while grinding is still cheaper than crafting, it must be done rather inefficiently at less then 0.5 Echo/action. The sell prices of these items are pretty arbitrary but this classification gives a hint at what to pick or hold onto if there are choices available (cf. weekly rewards and the rainbow options)

Components[edit source]

Note: A Rainbow of Offerings provide several one-time sources for components. See that page for more info.

Cost Component Sell Price Reliable Sources
Side-streets crafting
(components' value)
$ Document.png Bazaar Permit 12.50

FaWoA (3/34)
Thefts (1/10)
Heists (2/~24)
The Licentiate's Bounty (4)
Item conversion

Heart.png 100 x Romantic Notion
Sunset.png 10 x Vision of the Surface
= 15.00

$$$ Magnifybling.png Bejewelled Lens 12.50 -

Diamondred.png 1 x Magnificent Diamond
Moonpearl.png 1000 x Moon-Pearl
Diamondblue.png 10 x Ostentatious Diamond
Scrawl1.png 60 x Correspondence Plaque
= 57.50

$$$ Bookdead.png Book of Hidden Bodies 6.00 -

Mask.png 6 x An Identity Uncovered!
Silhouetteman.png 300 x Inkling of Identity
Conversation.png 30 x Scrap of Incendiary Gossip
= 60

$ Wineglass.png Cellar of Wine 12.50 Sealgrind (3/45)

The Author's reward (1)
The Mystic's reward (1)
Item Conversion

Bottlegiant.png 1 x Bottle of Broken Giant 1844
Bottleandglassredsmall.png 250 x Bottle of Greyfields 1882
Bottlemorelways.png 50 x Bottle of Morelways 1872
Bottlewillow.png 5 x Bottle of Strangling Willow Absinthe
= 15

$ Library.png Volume of Collated Research 2.50

FaWoA (16/34)
DBiWE (10/22)
The Monster-Hunter's Labours (3)

Appallingsecret.png 12 x Appalling Secret
Scaryeye.png 2 x Tale of Terror!!
= 2.80

$$ Gift.png Collection of Curiosities 6.00 FaWoA (1/34) See the list on the action page

= 47.75

$ ($$$[1]) Papers3.png Comprehensive Bribe 12.50 Labgrind (1/~10)
Fidgeting Writer (1/56.23)

Adoration.png 6 x Touching Love Story
Heart.png 300 x Romantic Notion
Sunset.png 30 x Vision of the Surface
= 60

$ Baldman.png Favour in High Places 12.50 Arbor (1/4.16)

Sealgrind (3/45)
Talk of the Town (4/~40)[2]
Item conversion
The Campaigner's reward (1)
The Midnighter's Currency (4)

Crypticsecret.png 200 x Cryptic Clue
Silhouetteman.png 25 x Inkling of Identity
Door.png 1 x Secluded Address
Conversation.png 10 x Scrap of Incendiary Gossip
Mask.png 1 x An Identity Uncovered!
= 14.50

$ Document.png Legal Document 12.50 DBiWE (1/11)

Clouds.png 6 x Aeolian Scream
Honeymazed.png 300 x Maniac's Prayer
Scrawl1.png 30 x Correspondence Plaque
= 60

$$$ Dance.png Night on the Town 2.50 The Author's reward (1)

The Journalist's reward (1)

Gossip.png 40 x Intriguing Snippet
Papers3.png 15 x Compromising Document
Sidebarmakingwaves.png 20 CP Making Waves (Level 6)
= 15.50

$$$ Document.png Personal Recommendation 6.00 Talk of the Town (1/~40)[2]

Lips.png 6 x Stolen Kiss
Gossip.png 150 x Intriguing Snippet
Papers3.png 30 x Compromising Document
= 60

$$$ Bottledsoulpurple.png Portfolio of Souls 12.50 -

Bottledsoul.png 1000 x Soul
Document.png 75 x Infernal Contract
Bottledsoulblue.png 80 x Brilliant Soul
= 75

$ Torsowhite.png Strong-Backed Labour 2.50 SoaMW (4/22)

The Rat-Catcher's reward (1)

Banknotes.png 350 Penny
= 3.5
Alternatively craftable in the Clay Quarters for:

Mask.png 1 x An Identity Uncovered!
Papers3.png 4 x Compromising Document
Red gold.png 50 x Piece of Rostygold
Moonpearl.png 50 x Moon-Pearl
= 5.5 for 2 (2.75 each)

$$ Attacker.png Use of Villains 6.00 FaWoA (2/34)

The Enforcer's reward (1)

Appallingsecret.png 80 x Appalling Secret
Bookpurple.png 20 x Journal of Infamy
= 22

$ Birdiesmall.png Whirring Contraption 6.00 SoaMW (2/11)

Beetle.png 120 x Phosphorescent Scarab
Mirror.png 24 x Memory of Light
= 24

  1. with no access to Labgrind
  2. 2.0 2.1 The amount of actions and actual time one needs to spend to aquire the neccessary 75 CP of Talk of the Town to cash in here depends on how you play the parties and, of course, how often you actually draw A Polite Invitation.
    • real time optimized: 18 CP/party using 10 actions -> 4.16 parties/reward -> 41.66 actions/reward
    • actions optimized: 14 CP/party using 6 actions -> 5.36 parties/reward -> 32.14 actions/reward

Special grinds[edit source]

Sealgrind[edit source]

  1. Go to zee, raise Troubled Waters to 10,get a plated seal (1 seal / ~20 actions)
  2. Breed a Hound of Heaven (1 hound / 22 actions and 1 seal)

Also gives some extra favours, and some other things. Works out to around 15 actions / item.

Labgrind[edit source]

(requires access to Bone Market, Lab, and Viric Jungle)

  1. In your lab, get Surveys of the Neath's Bones (25 surveys/7 actions)
  2. In the Bone Market, sell Surveys to get Final Breaths (10 breaths/1 action and 5 surveys)
  3. In the Viric Jungle, sell Breaths to get a Comprehesive Bribe (1 Bribe / 1 Action and 20 Breaths)

A large part of the cost is getting to/from the Viric Jungle. If getting infinite bribes, ideally 1 bribe / 7.8 actions. If getting only one, 1 bribe / 11.6 actions.

If you haven't upgraded your instruments to 6, you may alternatively gain Surveys with a Newspaper (See Publishing a Newspaper (Guide)